Re: Managing render settings...

Date : Tue, 19 Jun 2007 13:35:21 -0700
To : XSI(at)Softimage.COM
From : "Steven Caron" <carons(at)gmail.com>
Subject : Re: Managing render settings...
sorry didnt finish that last sentence...

"two ppgs up copying and pasting values back and forth is history"

On 6/19/07, Steven Caron < carons(at)gmail.com> wrote:
"like the motionblur settings.... seems like there are at least 3 different places to set motionblur for a scene....that isn't logical..."

but its not 3 different places to set the blur settings. they each have a specific purpose.

in 5 you would setup your defaults in one pass and duplicate from this pass. tweaking each pass if needed.if a single option for a pass needs to be changed, you inspect its options and change it.

ultimately you do the same thing now. instead of making a master/default pass you just have them as a "global" option. then if a single pass needs adjustments, your override the global settings and change it on the pass level.

if you need to revert back, one check box and your back to the scene options. two ppg up copying and pasting values back and forth.

steven


On 6/19/07, Todd Alan Peleg <todd(at)theholdingcell.com> wrote:
ok.. for whats its worth.. i'll chip in here..

byrons statement sounds a lot about what has angered me about xsi particles... if you use them enough.. you start to understand the logic of where things are and you can move thru them quite fast.. but its not because they are set up better... its because you've learned how to stop going where you THINK things should be.. and just memorizing.. its like you spend a while FIGHTING the order... then finally you submit.. and it isn't really better.. but you've learned it..

so.. i haven't really used the render manager thing yet.. but.. it sounds like its not logically setup..but once you learn where everything is.. you can get thru it easier..but if thats the case.. i understand eric's point.. and completely agree as well..while there are some great features.. if they aren't logical... then its not really easy.. its just learning where the buttons are...

like the motionblur settings.... seems like there are at least 3 different places to set motionblur for a scene....that isn't logical...


todd

Byron Nash wrote:
I'll chip in here too. I have been enjoying the new global setting a lot. It was confusing at first but now that I know where things are I find it easier to get my file names and output frames set correctly without a lot of work. The tokens for the file name are a blessing.

On 6/19/07, Kris Rivel <krisrivel(at)gmail.com > wrote:
The setup in v6.01 is much better than in v6.  If you haven't spent much time using it, I would recommend really giving it a chance.  It doesn't sound like you've used v6 in production very much if at all.  I've been using v6 for awhile now on several projects and I've really gotten used to the new render setup.  I don't know...maybe I'm alone on this but I do like it better than v5.

Kris


On 6/19/07, Andi Farhall < andi(at)clearpost.co.uk> wrote:
I ranted about this when i first looked at 6, much better control with the local global thing but a really messy implementation of it that is a backward step in time saving terms instead of the time saver it's supposed to be. I can only assume they didnt have time to do any work on the layout of it so i'm hoping that the next point release will have this sorted.  Having said that 6 or 6.01 is the first release of xsi since 2 that i haven't jumped on and used straight away, it just makes me nervous...
 
 
A.
-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM]On Behalf Of Eric Lampi
Sent: Tuesday, June 19, 2007 7:27 PM
To: XSI(at)Softimage.COM
Subject: Managing render settings...

I don't want to get off on a rant here, but the way you set your render settings is a lot more complicated now, and it doesn't need to be.

I can see the value of having global settings, but the interface is really difficult to understand the rationale.  For example, why is aliasing min/max and sampling on a different page than the sample filter, type?  They are dependant on one another, so why split them up??

Does motion blur really need 3 places to set values?  Scene MB is set on the scene render options page, pass motion blur is enabled on the pass page, then finally, motion blur sampling contrast, steps shutter are set in the renderer options.

Seems to me that having one page with options set apart from one another as global and local to a pass could be simply done by some kind of color coding instead.

There's some good stuff, I like the way naming and location are set now with filters, that makes much more sense, but it's overall taken a step back as far as I am concerned.

Am I alone here on this?  I know it's been a topic of frustration for a number of people I've worked with.  There was nothing wrong with the render settings in previous versions, it needed some additions but I don't understand why the whole thing was re-worked into something so... awkward.

E
 
Freelance 3-D Animator, F/X Artist

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Byron Nash
www.armoredsquirrel.com



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