[no subject]

I don't want to get off on a rant here, but the way you set your render 
settings is a lot more complicated now, and it doesn't need to be.

I can see the value of having global settings, but the interface is really 
difficult to understand the rationale.  For example, why is aliasing min/max 
and sampling on a different page than the sample filter, type?  They are 
dependant on one another, so why split them up??

Does motion blur really need 3 places to set values?  Scene MB is set on the 
scene render options page, pass motion blur is enabled on the pass page, 
then finally, motion blur sampling contrast, steps shutter are set in the 
renderer options.

Seems to me that having one page with options set apart from one another as 
global and local to a pass could be simply done by some kind of color coding 
instead.

There's some good stuff, I like the way naming and location are set now with 
filters, that makes much more sense, but it's overall taken a step back as 
far as I am concerned.

Am I alone here on this?  I know it's been a topic of frustration for a 
number of people I've worked with.  There was nothing wrong with the render 
settings in previous versions, it needed some additions but I don't 
understand why the whole thing was re-worked into something so... awkward.

E

Freelance 3-D Animator, F/X Artist 

---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi


Search the XSI List archives here or use the advanced search form to search across mailing lists. Searching help is available.
This site supposedly brought to you by Benjamin Grosser and the Imaging Technology Group.