Re: A couple of RBD questions
| Date : Tue, 26 Jun 2007 19:14:14 +0200 |
| To : <XSI(at)Softimage.COM> |
| From : "peter boeykens" <peter_b(at)skynet.be> |
| Subject : Re: A couple of RBD questions |
|
Im pretty sure I've done just this, replacing
simulated RBD's with nulls, getting the animation as transforms to the nulls,
and then parenting the highres geometry under the nulls, and it was on a few
thousand, without any scripting and it didnt take all that long.
I'd recommend trying a scene with just 2 or 3
objects to try out what is the right order of doing things. I remember it being
a bit quirky, and needing a few attempts to get it working.
I think you have to go to the beginning of your
simulation, turn caching on and then run the simulation.
when you're at the end you can scroll
through the timeline at will, proving that it does pick up the caches
allright. Once you have those you can plot the transforms, and
from there its whatever way suits you to get
those fcurves onto the objects you want.
I dont recall if I constrained nulls to the rbd's
and plotted those, or if I plotted the rbds themselves and copied fcurves
across. But I think but worked, once you have the caches, and no
sooner.
|
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