Re: Fk ik switch problem

Date : Fri, 29 Jun 2007 12:25:50 +0200
To : <XSI(at)Softimage.COM>
From : Holger Weiss <holgi(at)mark13.com>
Subject : Re: Fk ik switch problem
Stupido

Ok don´t pos key bones if you want to switch ik fk>!

So thanks a  lot for the tip
Regards

holger


> Von: takita <takita(at)earthlink.net>
> Antworten an: <XSI(at)Softimage.COM>
> Datum: Thu, 28 Jun 2007 12:50:48 -0400
> An: <XSI(at)Softimage.COM>
> Betreff: Re: Fk ik switch problem
> 
> Have you maybe tried juggling the rotation orders?
> 
> -T
> 
> Holger Weiss wrote:
>> Thanks for the tip,
>> I solved the problem by constraining orientation my buggy bone to an arm
>> chain that works , and blend between my animation on the bone and the
>> orientation constrain of the ik system.
>> 
>> But if it will be a pos key than ist realy stupied me
>> Have to check.
>> 
>> Regards and thanks
>> 
>> Holger
>>   
> 
> 
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