hair objects disconnected from emitter

Date : Fri, 29 Jun 2007 11:19:26 -0400
To : xsi <xsi(at)Softimage.COM>
From : "Kris Rivel" <krisrivel(at)gmail.com>
Subject : hair objects disconnected from emitter
Can anyone please, for love of god explain to me why all of a sudden my hair objects are completely off their emitters?  I have a very complex scene with many hair objects.  After making some passes and adjusting some other settings in the scene...not touching the hairs or their emitters....I unhide my hair objects to find they are completely screwed.  What the f***!?  I simulated them, have them all cached out with read only...never touched them or their emitters or moved anything that would cause such a thing.  To be honest, I'm really getting fed up with XSI's hair system.  I'm on my last nerve with this.  Please, someone tell me there is an easy fix for this.

Kris

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