Re: props to Holger

Date : Mon, 02 Jul 2007 11:17:46 -0400
To : XSI(at)Softimage.COM
From : takita <takita(at)earthlink.net>
Subject : Re: props to Holger
Morten Bartholdy wrote:
Me too! We just needed some dust and smoke passes for the series of commercials we are doing right now and they were easy and fast to set up and render with BA Volumetric. I used Meshdistance to create nice smokerings - only thing to wish for is to warp the texturespace with the motion of the mesh so I could have done toric revolution the way smokerings do.
Are you using v3? There should be something to do just that (Between two grids though). I think it is called "Volume Texcoords" or something like that... And there is some neat new stuff to interpolate texcoordinates between particles (it's called "flowtexture" or something).

Maybe not what you needed though, but that is definitely some of the coolest volume shader stuff around.

Big props for sure.

-T

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