RE: Scripted operator documentation

Date : Tue, 3 Jul 2007 14:25:03 -0400
To : <XSI(at)Softimage.COM>
From : "Robert Moodie" <rmoodie(at)buzzimage.com>
Subject : RE: Scripted operator documentation
And also, make sure you check SDK Docs>C# and Scritping Reference>What
You Can Call from a Custom Operator or a Particle Event.

_rob
 

> -----Original Message-----
> From: Francois Lord [mailto:francoislord(at)gmail.com] 
> Sent: Tuesday, July 03, 2007 2:13 PM
> To: XSI(at)Softimage.COM
> Subject: Re: Scripted operator documentation
> 
> http://softimage.wiki.avid.com/sdkdocs/cus_ops.htm
> 
> I don't think much has changed in there since 5.11.
> 
> Bernard Lebel wrote:
> > [5.11]
> >
> > Hello,
> >
> > Is there an area of the SDK doc dedicated to scripted 
> operators? It is 
> > my very first attempt at scops and I'm already lost.
> >
> > For instance, let say you apply a scop to a the shape 
> animation stack.
> > How do you get the mesh's PositionArray?
> >
> >
> > Thanks
> > Bernard
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