And also, make sure you check SDK Docs>C# and Scritping Reference>What
You Can Call from a Custom Operator or a Particle Event.
_rob
> -----Original Message-----
> From: Francois Lord [mailto:francoislord(at)gmail.com]
> Sent: Tuesday, July 03, 2007 2:13 PM
> To: XSI(at)Softimage.COM
> Subject: Re: Scripted operator documentation
>
> http://softimage.wiki.avid.com/sdkdocs/cus_ops.htm
>
> I don't think much has changed in there since 5.11.
>
> Bernard Lebel wrote:
> > [5.11]
> >
> > Hello,
> >
> > Is there an area of the SDK doc dedicated to scripted
> operators? It is
> > my very first attempt at scops and I'm already lost.
> >
> > For instance, let say you apply a scop to a the shape
> animation stack.
> > How do you get the mesh's PositionArray?
> >
> >
> > Thanks
> > Bernard
> > ---
> > Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in
> > body:
> > unsubscribe xsi
> >
> ---
> Unsubscribe? Mail Majordomo(at)Softimage.COM with the following
> text in body:
> unsubscribe xsi
>
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi