Ok let me see if I got this right:
I select the object's primitive
Right click > Set Scripted Opetator.
I get the Outsurfmsh and Insurfmsh connections already created, both
having sphere.surfmsh as the value.
In the main pane, I put
dim aPnts
aPnts = Insurfmsh.Value.Geometry.Points.PositionArray
Yet when I click Apply, I always get this error:
'ERROR : Object required: 'Insurfmsh.Value' - [line 2 in update code]
'ERROR : 2190 - The scripted operator connected to sphere.surfmsh
produced a runtime error during its evaluation and will no longer be
evaluated.
Surely I'm missing something?
Thanks!
Bernard
On 7/3/07, Martin Matzeder <xsi(at)booyabase.de> wrote:
If You have a inputport of the scop set to the activeprimitive:
Inpolymsh.Value.Geometry.Points.PositionArray
Martin
Bernard Lebel schrieb:
> [5.11]
>
> Hello,
>
> Is there an area of the SDK doc dedicated to scripted operators? It is
> my very first attempt at scops and I'm already lost.
>
> For instance, let say you apply a scop to a the shape animation stack.
> How do you get the mesh's PositionArray?
>
>
> Thanks
> Bernard
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