RE: dotXSI custom templates
| Date : Thu, 5 Jul 2007 20:57:04 -0700 |
| To : <XSI(at)Softimage.COM> |
| From : "Wessam Bahnassi" <wbahnassi(at)inframez.com> |
| Subject : RE: dotXSI custom templates |
|
I haven’t done this before, basically because I never had
to (and I think you shouldn’t need to really). You have to first be able
to register the new template with the Crosswalk SDK, then modify the exporter to
get the data from the scene and generate the new template, then build it. Too
much of a hassle for me, and you always have the brilliant XSI_CustomPSet
template to help out. This way TDs write scripts to process the scene and
generate those CPSets prior to export. Now the question is, why would you want
to take out the default templates anyways? Can’t you just ignore them? Wessam Bahnassi Microsoft DirectX MVP, Programmer Electronic Arts -- 'Talk is cheap because supply exceeds demand' From:
owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Christopher
Crouzet Hello the list, |
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