On Fri, 6 Jul 2007, Kris Rivel wrote:
Just curious what format and bit depth people are rendering out at these
days. I still mostly do 8bit SGI but I was just curious what the new trends
are. For anyone rendering out in floating point; what is your typical
process going from render to output?
We render only to floating point, unless it is a mask, in which case we
either do 16bit if there is a lot of transparency or motion blur, or 8 bit
if it is fairly hard eged.
File format is typically 32 bit OpenEXR, or SGI for masks. Everything gets
composited in floating point in Fusion.
--
Joe Laffey | Visual Effects for Film and Video
LAFFEY Computer Imaging | -------------------------------------
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