Partitions and referenced models problem

Date : Wed, 11 Jul 2007 11:57:47 +0200
To : <XSI(at)Softimage.COM>
From : "Morten Bartholdy" <xsi(at)colorshopvfx.dk>
Subject : Partitions and referenced models problem
I am setting up renderpasses on a very complex scene containing many referenced models with lots of instances in them, and certain parts refuse to stay in the partition I move them to. They are located in the Background_Objects_Partition, and when moved to their proper partition I can see the result just fine in a render region. When I save the scene and set it rendering they are not rendered correctly and when I reopen the scene they have moved back in to the Background_Objects_Partition. Has anyone here encountered anything similar and can perhaps offer a workaround? Something simple like splitting a render in to individual parts and do AO, MV etc passes suddenly becomes pretty painful. Oh and I am on 5.11 QFE10 atm - 6.01 has just been to unstable for render setups.
 
Morten Bartholdy
3D & VFX Artist
 
 

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