Try hiding the mesh, applying whatever you want, tweaking the values,
and then unhiding.
More times then not XSI's lazy evaluation model makes it so that just
hiding the mesh allows you to work with no lag and commit by unhiding.
The only real exception being when something in the DAG pulls that mesh
regardless of its visibility.
******************************
| Raffaele Fragapane |
| Rising Sun Pictures |
|"The only way, is all the way"|
******************************
Frank Lenhard wrote:
Hello,
i have rather dense meshes to clean up. i will use some commands like
filter points, weld boundary points etc.
problem is that after executing the command, it already takes 30
minutes for the PPG to turn up and THEN i can put the values that i
like, just to wait another 30 minutes.
so i thought i would hack the spdl. turns out its not so easy to find
the spdl that is exactly the one that opens when i use the weld
boundary points/edges operator.
i figure its the file named: C3DWeldEdgesOp.spdl
just, that i cant find any place in the file where the "1" in the
distance is given. i need that to be 0.01
how can i change that? thanks
ciao
franky
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