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Raytraced moblo is slow across the board, it's the nature of the beast. If anything from a few tests I've seen, MRay is faster at the raytraced parts because it is a dedicated raytracer, PRMan's raytracer is still slower. So ideally, avoid raytracing at all costs, especially if there is a lot of moblo you can pretty much get away with reflection maps etc...
On 7/11/07, Byron Nash <byronnash(at)gmail.com> wrote:
Thanks for the tips guys. The only mentioned here that I haven't used much is the Rasterizer. I'll give it a whirl. Do other renderers have this problem or is it a Mental Ray issue?
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