Re: adding precision to renders

Date : Tue, 17 Jul 2007 16:14:09 -0400
To : <XSI(at)Softimage.COM>
From : "Oliver Heijmans" <oliver(at)topixfx.com>
Subject : Re: adding precision to renders
aah, yes,  in softimage they are,
 
but when exported to mental ray, they are loosing precision some times.
I want to make it consistent so less rig evaluation problems, aka rigs in renders being displaced
when sending to the farm.     instead of  0.80000000   ->   0.8e1  etc.
 
O.
----- Original Message -----
From: Kim Aldis
Sent: Tuesday, July 17, 2007 3:58 PM
Subject: RE: adding precision to renders

Are you sure the problems are down to accuracy? I think you?ll find that although the numbers in the ppgs look lo res, the actual numbers are full floating point.

 

Try this:-

 

SetValue("cube.cube.length", 8.00000000000001, null);

logmessage( getValue("cube.cube.length" ) );

 

 

From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Oliver Heijmans
Sent: 17 July 2007 20:13
To: XSI(at)Softimage.COM
Subject: adding precision to renders

 

 

How do you get XSI mental ray to add more precision like 8 digit numbers

so renders are more accurate, and you eliminate problems.  (so rigs are evaluated more precisly )

 

Before plotting or creating Mi's .

 

Is there a way to add that to your scene.  In certain packages you can add precision by adding an attribute.

 

Anybody?

 

O.


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