Are you sure the problems are down to accuracy? I think you'll find that although the numbers in the ppgs look lo res, the actual numbers are full floating point.
Try this:-
SetValue("cube.cube.length", 8.00000000000001, null);
logmessage( getValue("cube.cube.length" ) );
How do you get XSI mental ray to add more precision like 8 digit numbers
so renders are more accurate, and you eliminate problems. (so rigs are evaluated more precisly )
Before plotting or creating Mi's .
Is there a way to add that to your scene. In certain packages you can add precision by adding an attribute.
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