Re: particle motion blur

Date : Thu, 19 Jul 2007 16:37:51 -0400
To : <XSI(at)Softimage.COM>
From : "Eric Deren" <eric_list(at)dzignlight.com>
Subject : Re: particle motion blur



changing their shape to beam + follow velocity isnt cutting the deal
for you?

That would probably work if they were all going the same speed. :-(

if they're almost default, you can even do viewport capture...
you wouldnt believe the things I did this way, with hardly any
rendertime at all.

Viewport capture... I'm not sure how they would get motion blurred?

-Eric


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