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deform the cube on a nurbs grid first then shrink wrap the nurbs grid to the target object.
On 7/24/07, Chris Marshall <
chris(at)eclipsecreative.co.uk> wrote:Hi All, If you shrink wrap an object, for example a cube, onto a grid, it gets
squashed completely flat. Is there a way around this? ie. I want my cube to deform onto the grid (poly) in a shrink wrap stylie, but I'd like the vertical height of the points to remain relative to each other.
Any thoughts? Thanks Chris
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