Re: Zbrush to XSI - is it REALLY possible?

Date : Thu, 26 Jul 2007 19:26:23 +0300
To : XSI(at)Softimage.COM
From : "Mikko Ronkainen" <noratio(at)kolumbus.fi>
Subject : Re: Zbrush to XSI - is it REALLY possible?
On Thu, 26 Jul 2007 18:55:01 +0300, Mario Ucci <mariou(at)the-mill.com> wrote:

1 - bring the displacement map from zbrush using multi displacement 2 (zbrush2) and the xsi code for the map generation (4k).

Would you please post the quick code if it is for 32 bit float. One I've been using is for Maya.



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