Re: AW: Hair flicker

Date : Fri, 27 Jul 2007 12:01:30 -0400
To : <XSI(at)Softimage.COM>
From : "Wayne Williams" <w1343(at)comcast.net>
Subject : Re: AW: Hair flicker
The max is 14 ya?
----- Original Message -----
Sent: Friday, July 27, 2007 11:36 AM
Subject: AW: AW: Hair flicker

ok...i'll try that....the segments are up to 10 now....what would you recommend?
 

 

 


Von: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] Im Auftrag von briand(at)hatchling.com
Gesendet: Freitag, 27. Juli 2007 15:59
An: XSI(at)Softimage.COM
Betreff: re: AW: Hair flicker

We had something pretty similar happen to us. What seemed to work was upping the # of segments on the hair.
From: "FLINX(at)mark13" <flinx(at)mark13.com>
Sent: Friday, July 27, 2007 6:13 AM
To: XSI(at)Softimage.COM
Subject: AW: Hair flicker

ehhhmmmmm...holger that's not 100% correct...we had to rerender,
because ONE machine already messed up every 10th (or so) frame.

so we wanted to rerender on a machine that didn't produce bad results in the first render....but now those frames are fuckedup aswell....

here's a short movie: www.mark13.com/goto/flinxes


thanks for suggestions folks...

 






-----Ursprüngliche Nachricht-----
Von: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] Im Auftrag von Holger Weiss
Gesendet: Freitag, 27. Juli 2007 11:58
An: XSI(at)Softimage.COM
Betreff: Hair flicker

Hi,
We have a bizzar problem with rendering hairs We open a scene with a hairy charakter and render it on different computers.
All is good and no flicker occures.
But than we have to do some rerenderings ( on one computer a day later) and the hairs behave totally different .

Had anybody same problem and a quite good solution???

Regards
Holger


---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi



Search the XSI List archives here or use the advanced search form to search across mailing lists. Searching help is available.
This site supposedly brought to you by Benjamin Grosser and the Imaging Technology Group.