http://www.xnormal.net/
xNormal is a pretty nice stand-alone and Photoshop plug in. I've been
using it to convert Zbrush 3 displacement maps to normal maps, and the
results are decent.
Kris Rivel wrote:
Sorry for a slight OT but does anyone have a link to that plugin that
generates estimated normals maps from textures? I swore there was
some tool for photoshop or a stand alone that did this but I can't
remember for sure.
Kris
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