Halfdan Ingvarsson wrote:
In mr3.4, the sampling was driven by the main buffer only. I
specifically asked for this feature in mr3.5, where any colour buffer
would also participate in the sampling. In XSI it is on by default,
although you can turn it off under /mental ray -> Framebuffer ->
Sample contrast check on all color buffers/.
- ½
Doh! I was wrong. Good. :)
Actually I remember seeing that switch and promptly forgot about it...
So if you have two shaders reporting different levels of contrast does
it then supersample and evaluate both shader graphs or just the one that
needs it?
-T
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