At 23:17 30.07.2007, you wrote:
no you dont...
move the infinite to the center of the object
convert it to spot or point, and move along local z axis.
the further you move it, the better it will match an infinite light.
but with the advantage of soft shadows - make a small area light
(disc) out of it, it'll look better.
For the key light I allmost allways end up using a spot or point
rather than infinite.
Yep, I have done that before. Actually, that's a good idea. Thanks!
now for your dark spot,
if you turn off shadows in the render region does the dark spot still apear?
snip
I'll try & and see whether I can get rid of it using your input. Thanks Peter!
Cheers, Dave
David Auner
Filmproduktion
Assmayergasse 5-7/1/1
A-1120 Wien
Austria
phone +43 664 11 27 481
e-mail david(at)auner.net
www http://www.auner.net
uid nr./vat no. ATU57818455
---<<| "I am eye. I am a mechanical eye. |>>---
---<<| I, a machine, am showing you a world, |>>---
---<<| the likes of which only I can see." |>>---
---<<| - Dziga Vertov |>>---
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi