i found only one way to do this and its in max.
curves are working much better there and import muh cleaner. then you
bring them into xsi via dotxsi and be happy.
ciao
franky
Monday, July 30, 2007, 7:25:23 PM, you wrote:
KA> God bless XSI's extrude tools. Damn, what a mess.
KA> I've a bunch of imported curves, come in via eps from Illustrator. They look
KA> just fine until you start deforming meshes along them; the meshes just twist
KA> up all over the place as they animate along the curve. If I take the
KA> coincident points out then the twists go away. The problem is, though, I've
KA> about a hundred of these things and, to be frank, the selection tools aren't
KA> up to handling multiple points in any kind of sensible way. So, does anyone
KA> know of any curve cleanup tools kicking around? Writing this kind of thing
KA> is fiddly and I'm on a short deadline.
KA> Cheers.
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