Doh!
Not really though. I've spoken to several people about this and none
of them knew it either.
I can't possibly know every widget in this program. I have to save
part of my brain for other things in life too.
That's great, I'll have to remember it.
Whatever, it's worth a "Doh" moment, I am taking a bullet for the rest
of you who wanted to know this but were too scared to ask!
E
Freelance 3-D Animator, F/X Artist
-----
Original Message ----
From: Kris Rivel
<krisrivel(at)gmail.com>
To:
XSI(at)Softimage.COM
Sent: Tuesday, July 31, 2007 1:12:55 PM
Subject: Re: Speaking of EPS curves...
Ha ha...what do you know! Cool! Learning something everyday still.
Can we get a "doh" from Eric :-) or are we missing something?
Kris
On 7/31/07,
Grahame Fuller <grahamef(at)softimage.com>
wrote:
I
just tried that and it works too. Select either the path or the
profile, choose the command, and pick a new curve.
gray
________________________________
From:
owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
Behalf
Of Kris Rivel
Sent: Tuesday, July 31, 2007 11:04 AM
To: XSI(at)Softimage.COM
Subject: Re: Speaking of EPS curves...
Well substitute input works with curve deforms or extruding a poly along
a curve but I think Eric is talking about taking an EPS curve and
extruding a mesh from curves. It would be handy to substitute an input
for this sort of thing.
Kris
On 7/31/07, Chris Marshall <chris(at)eclipsecreative.co.uk>
wrote:
Would selecting the op in the history stack, then choosing
Edit>Operator>SubstituteInput, do the job?
Or does it not work in this instance?