Re: Final Gathering oddity in 6.02

Date : Thu, 2 Aug 2007 10:19:30 -0500
To : XSI(at)Softimage.COM
From : "Gene Crucean" <emailgeneonthelist(at)gmail.com>
Subject : Re: Final Gathering oddity in 6.02
I'm pretty sure that has nothing to do with scene complexity.

On this project... http://www.genecrucean.com/vids/pdfa_shrinking.html I had those black spots quite a bit on the football. Geometry wise this was a very simple scene. What was causing it in this situation was some funky geometry on the football laces. Our black spots were localized to the laces so maybe that will help you find the problem a little faster in a heavy scene.




On 8/1/07, David Auner <david(at)auner.net> wrote:
At 08:33 31.07.2007, you wrote:
>I'll try & and see whether I can get rid of it using your input. Thanks Peter!

Somehow I got rid of the problem. What precisely solved it, I don't
know. But now I have new one:

http://www.auner.net/misc/landscape_pressbaum_Default_Pass_3e_crop.jpg

This is a huge scene, the FG parameters are really high. If I lower
them, the whole things becomes spotty and uneven. But now I get these
strange artifacts, in the squares in either black or in yellow.
Anybody got a solution?

Thanks in advance!

Regards,

David Auner

Filmproduktion

Assmayergasse 5-7/1/1
A-1120 Wien
Austria

phone +43 664 11 27 481
e-mail david(at)auner.net
www http://www.auner.net
uid nr./vat no. ATU57818455


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