Kim your tool would be SO very welcome! I find myself sneaking back to using
cinema4d every now and then because it has some of those features you're
describing!
so here's my enthusiasm:-DDDDDDDDDDDDDDDDDDDDDD
is that enough for the last 1/4 of the tool?
pingo
Kim Aldis (XSI(at)kim-aldis.co.uk) wrote:
>
> The really annoying thing is, I?m ¾ way into a curve along curve extrusion
> tool that just wasn?t quite ready for this job. Here?s some features:-
>
>
>
> · It doesn?t twist in a nasty way along the curve. (that?s a
> feature? Sheesh).
>
> · It creates a poly mesh by doing approximately even interpolation
> steps along the curves. But ? it still hits the knots. Which means you get
> mesh points on the corners but still get (more or less) even sized polys
> along the curves.
>
> · You can use more than one profile curve to sweep along a curve. It
> uses a function curve to interpolate between the profile shapes. Because the
> interpolation always hits knots you?re guaranteed to be able to correctly
> blend between shapes like squares and, say hexagons. It does a pretty spiffy
> job of it too.
>
> · You can translate, rotate and scale the profile curves, using
> fcurves to change transforms along the curves.
>
>
>
> I?ll have to try and drum up some enthusiasm and get it finished.
>
>
>
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of
> Kris Rivel
> Sent: 31 July 2007 18:13
> To: XSI(at)Softimage.COM
> Subject: Re: Speaking of EPS curves...
>
>
>
> Ha ha...what do you know! Cool! Learning something everyday still. Can we
> get a "doh" from Eric :-) or are we missing something?
>
> Kris
>
> On 7/31/07, Grahame Fuller <grahamef(at)softimage.com> wrote:
>
> I just tried that and it works too. Select either the path or the
> profile, choose the command, and pick a new curve.
>
> gray
>
> ________________________________
>
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf
> Of Kris Rivel
> Sent: Tuesday, July 31, 2007 11:04 AM
> To: XSI(at)Softimage.COM <mailto:XSI(at)Softimage.COM>
> Subject: Re: Speaking of EPS curves...
>
>
> Well substitute input works with curve deforms or extruding a poly along
> a curve but I think Eric is talking about taking an EPS curve and
> extruding a mesh from curves. It would be handy to substitute an input
> for this sort of thing.
>
> Kris
>
>
> On 7/31/07, Chris Marshall <chris(at)eclipsecreative.co.uk> wrote:
>
> Would selecting the op in the history stack, then choosing
> Edit>Operator>SubstituteInput, do the job?
> Or does it not work in this instance?
>
> Eric Lampi wrote:
> > Know what would be useful? Being able to update extruded geo
> by re-linking it to a new, imported EPS curve.
> >
> > I had one of those hellish motion graphics jobs where the
> client seemed incapable of approving a layout and typeface unless it was
> fully animated and rendered.
> >
> > It would have saved me tons of time if I could have loaded a
> new curve and somehow linked it to my geo. Those of you who have worked
> in commercials know what I am talking about.
> >
> > E
> >
> > Freelance 3-D Animator, F/X Artist
> >
> >
> >
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> >
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