Heya,
since uv copy problems after .obj export/import operations seem to be a
very common problem, I've just uploaded a self-installing custom command
to Helge's mindthink website (http://www.mindthink.de) called
aa_CopyUVsPerFace, which fixes this problem over here. Simply select
source mesh and target mesh and the tool will copy the uv coordinates
based on face indices rather than on sample indices, which are the
source for the uv copy/paste issues.
Hope this is of good use, cheers!
-André
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