Re: 6.x rendermanager

Date : Wed, 22 Aug 2007 13:18:53 +0100
To : XSI(at)Softimage.COM
From : Chris Marshall <chris(at)eclipsecreative.co.uk>
Subject : Re: 6.x rendermanager
but it's the output path issue that we've discussed to death that's the main problem.
I can see the rest of the changes would be useful to a lot of users, though personally I'm not happy using tokens.


kim aldis wrote:

I’m going to jump in and disagree once more. Just to level the playfield. J

 

I’ve nothing but good to say about the way this works. I had to drop back to 5.11 on one job and the difference in the amount of time it took me to set up for rendering doesn’t even bear thinking about. I just love it.

 

Are you using the tokens for your output paths Morten? That’s a good place to start making life easier.

 

From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Morten Bartholdy
Sent: 22 August 2007 10:09
To: XSI(at)Softimage.COM
Subject: 6.x rendermanager

 

This is my first production with 6.0x rendering and I just have to get it off my chest - it just sucks how messy it is now! I can see the virtues of the global stuff but damn it is hard to make sure I render with a specific filename per pass, padding and specific output path >:/

 

I remember the long thread about this back when 6. was released and I guess I have to second those that said it was a serious UI regression!

 

Morten Bartholdy
3D & VFX Artist



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