Re: 6.x rendermanager

Date : Wed, 22 Aug 2007 18:15:32 -0400
To : XSI(at)Softimage.COM
From : Francois Lord <francoislord(at)gmail.com>
Subject : Re: 6.x rendermanager
A good inbetween would be to declare each tab in the mental ray option as overridable. A bit like the current settings in the pass PPG. You can override the entire motion blur group or not.
Imagine if you could make the FG tab local and keep the rest as global.
Just a tought.


Steven Caron wrote:
"...but the problem is that I think you should be able to localize individual
parameters to a pass rather than the whole batch as it is now. Though
I think Halfy just about put a hit out on me when I suggested that"


that seems like it would be more of a nightmare to manage.

if you have localized options for a pass, and realize you need to make a change globally. you can still use multi ppg and set them all at once.

steven

On 8/22/07, *Alan Jones* <skyphyr(at)gmail.com <mailto:skyphyr(at)gmail.com>> wrote:

    Hi Morten,

    For the render manager you've got a couple of ways to do this.

    You could have the scene name as a folder created in render pictures.
    In which case each time you save a new version you'd automatically
    get
    a new directory for the renders.

    Or you can change the base RenderPictures path yourself so it only
    updates when you want it to.

    The RenderPictures path is global for the scene so either of these
    allow you to change it in one plus. As well you can have all your
    framebuffers set to [pass]/[pass]_[framebuffer].###

    This means you've got everything automagically created as you add
    passes, potentially as you save scenes, or if you prefer by changing
    the base RenderPictures variable in one place rather than going
    through even single pass and creating the directory structure.

    I'm afraid I'm one of the people who think it's very cool too, but the
    problem is that I think you should be able to localize individual
    parameters to a pass rather than the whole batch as it is now. Though
    I think Halfy just about put a hit out on me when I suggested that.

    Cheers,

    Alan.

    On 8/22/07, Morten Bartholdy < xsi(at)colorshopvfx.dk
    <mailto:xsi(at)colorshopvfx.dk>> wrote:
    >
    >
    > This is nice, but I often want to use a premade folder structure
    for output
    > in to specific folders, and I also often want to browse to
    existing images
    > to select their filenames and change version number or append
    pass specific
    > labels. I can't see how to do that in the Render Manager.
    >
    > - MB
    >
    >
    >
    > ----- Original Message -----
    > From: kim aldis
    > To: XSI(at)Softimage.COM <mailto:XSI(at)Softimage.COM>
    > Sent: Wednesday, August 22, 2007 5:52 PM
    > Subject: RE: 6.x rendermanager
    >
    >
    >
    >
    > One of the beauties of the new front end is that you don't need
    to  create
    > folders. Just set the outputs and the folders are created for you.
    >
    >
    >
    >
    >
    >
    > From: owner-xsi(at)Softimage.COM <mailto:owner-xsi(at)Softimage.COM>
    [mailto: owner-xsi(at)Softimage.COM <mailto:owner-xsi(at)Softimage.COM>]
    On Behalf Of
    > David Auner
    > Sent: 22 August 2007 16:18
    > To: XSI(at)Softimage.COM <mailto:XSI(at)Softimage.COM>
    > Subject: Re: 6.x rendermanager
    >
    >
    >
    > At 17:08 22.08.2007, you wrote:
    >
    >
    >
    > Actually Kim, I am frantically searching through all three PPG's
    and the
    > Render Manager to try and make sure all passes render with the
    setings I
    > want and wind up in each their output folder - the latter seems
    the most
    > difficult now. This is of course because it is the first time I
    really use
    > these PPG's i 6.x and I am in a big hurry because of looming
    deadlines. I am
    > sure Kris is right I will get the hang of it and eventually
    appreciate the
    > improved functionality but I still think there is some merit in
    having PPG's
    > for stuff like this that I can grasp the second time I look at
    them, and in
    > this implementation that is not the case.
    >
    >
    > Hi Morten ,
    >
    > will you need to create these folders? If so try this piece of
    script:
    >
    > dim scn, vers
    > scn = "scenename" 'Scene Name
    > vers = "1a"  'Scene/Render Version
    >
    > Dim FSO
    > Set FSO = CreateObject("Scripting.FileSystemObject")
    > FSO.CreateFolder("M:\finals\"&scn)
    > FSO.CreateFolder ("M:\finals\"&scn&"\shadows")
    > FSO.CreateFolder("M:\finals\"&scn&"\reflections")
    > FSO.CreateFolder("M:\finals\"&scn&"\reflection_matte")
    >
    > Adjust the path names to your needs...
    >
    > And then use this piece set them filenames and paths all at once:
    >
    > SetValue "Passes.Default_Pass.Main.Filename",
    > "finals\"&scn&"\"&scn&"_beauty_f"&vers&".####.tif"
    > SetValue "Passes.Shadow.Main.Filename",
    > "finals\"&scn&"\shadows\"&scn&"_shadow_f"&vers&".####.tif"
    > SetValue "Passes.Reflection.Main.Filename ",
    > "finals\"&scn&"\reflections\"&scn&"_reflection_f"&vers&".####.tif"
    > SetValue "Passes.Reflection_Matte.Main.Filename",
    >
    "finals\"&scn&"\reflection_matte\"&scn&"_reflection_matte_f"&vers&".####.tif"

    >
    > Cheers, Dave
    >
    >
    >
    > David Auner
    >
    > Filmproduktion
    >
    > Assmayergasse 5-7/1/1
    > A-1120 Wien
    > Austria
    >
    > phone +43 664 11 27 481
    > e-mail david(at)auner.net <mailto:david(at)auner.net>
    > www http://www.auner.net
    > uid nr./vat no. ATU57818455
    >
    >
    > ---<<| "I am eye. I am a mechanical eye.      |>>---
    > ---<<| I, a machine, am showing you a world,  |>>---
    > ---<<| the likes of which only I can see."    |>>---
    > ---<<| - Dziga Vertov                         |>>---
    >
    >
    ---
    Unsubscribe? Mail Majordomo(at)Softimage.COM
    <mailto:Majordomo(at)Softimage.COM> with the following text in body:
    unsubscribe xsi


---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi


Search the XSI List archives here or use the advanced search form to search across mailing lists. Searching help is available.
This site supposedly brought to you by Benjamin Grosser and the Imaging Technology Group.