I wouldn´t want to but into the other thread:
Subject: RE: 6.x rendermanager
As I have some more practical questions,
mostly regarding passorganization&setup,
not tokens.
*How do I create a channel with select objects in it,
something Chinny showed on the Roadshow for 6?
*Where can I read up on this?
*Why can I save a Pass preset, only to realize it´ll
not just help re-using rendersettings like crop and
AA, FB and such but also recreate Partitions and
rendercameras. Nice, but how do I create a template
just for a specific set of channels, naming conventions
and AA settings?
*Where can I read up on this?
Cheers
tim
P.S: I like the rendermanager alot, would love to get
used to it more so I can make best use extra channels,
as diskspace is cheap and arbitrary numbers of masks
a must for comping.
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