6.02 renderpass/channel setup questions

Date : Thu, 23 Aug 2007 11:43:31 +0200
To : <XSI(at)Softimage.COM>
From : "Tim Leydecker" <BauerOink(at)gmx.de>
Subject : 6.02 renderpass/channel setup questions
I wouldn´t want to but into the other thread:
Subject: RE: 6.x rendermanager

As I have some more practical questions,
mostly regarding passorganization&setup,
not tokens.


*How do I create a channel with select objects in it, something Chinny showed on the Roadshow for 6?

*Where can I read up on this?

*Why can I save a Pass preset, only to realize it´ll
not just help re-using rendersettings like crop and
AA, FB and such but also recreate Partitions and
rendercameras. Nice, but how do I create a template
just for a specific set of channels, naming conventions
and AA settings?

*Where can I read up on this?

Cheers

tim

P.S: I like the rendermanager alot, would love to get
used to it more so I can make best use extra channels,
as diskspace is cheap and arbitrary numbers of masks
a must for comping.



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