In 6.02, an imported Ref model with a tail (stored in a nested Model,
also Ref) will work fine until the scene is saved and reopened;
whereupon the tail is dead forever.
Reconnecting the mixer does nothing, and the Spring Caches are still
extant. What does go missing is the "Evolve" op from the Tail's final
Eff. Is there any way to reapply an Evolve op, or better yet, to simply
have tails playing nicely with Ref models?
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