Re: Industry needs more xsi artists!

Date : Wed, 29 Aug 2007 13:09:40 -0700
To : XSI(at)Softimage.COM
From : takita <takita(at)earthlink.net>
Subject : Re: Industry needs more xsi artists!
Kris Rivel wrote:
For most places...they don't want to fix what isn't broken. They may or may not know that there are superior tools out there but the bottom line is that they are there to make money. Their current pipeline works and they won't change it unless something can significantly save them money in production costs. Hopefully, with Softimage's new pricing scheme and possibly Moondust, things will change. If you can break it down and show just how much time and money you can save with software A vs. software B, then the superiors might consider it, even if it does mean re-training some of their team.

Not to bring up an old dead horse but you have to figure in the student factor in to it, and as of late and most schools are still very heavily biased towards Maya. Yet the same as in the production houses, those are large and difficult ships to turn around.


Don't forget also that the biggest expenditure for any production goes toward salaries, so it makes sense that management may regard the student pool as a potential resource to be tapped and where potential savings can be made.

-T

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