Hello all,
A bit more technical problem.
I am curious to know if anyone has experience this type of problem. I am
baking down position/rotation information from a complex rig system to a
set of null (motion trackers). The information is plotted as part of a
script I build. But for some reason, only for a ball that is constraint to
a character the animation information is not getting correctly plotted.
So my question, for anyone who might have experience this in 6.02. Does
anyone know or have experience with contraints not updating/getting
evaluated correctly during a scripted operation that goes through a set
of frames ?
Is there anyway to either check on this, or force refresh on constraints,
during a script execution ? (IE the interface is not updating all
together, but I want to make sure the constraint get properly evealuated
).
And lastly, does anyone have any sample code to find all constraint object
in a scene (or at least on a given model)?
Again any information is greatly appreciated.
THX
RSM
_____________________________________________________
Raffaele Scaduto-Mendola - www.turbolinea.com
raffaele(at)turbolinea.com
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