Raffaele,
I had some problems plotting during 6.0 and 6.0.1. Check to see if
there's also some other type of animation on the constrained object (may
it be FCurve or else) cause that used to cause problems on my side. XSI
wasn't enforcing the constraint like it was supposed to and this led to
bad refresh and plotting. Delete that extra animation if possible and
your constraint should refresh properly.
Raffaele Scaduto-Medola wrote:
Hello all,
A bit more technical problem.
I am curious to know if anyone has experience this type of problem. I
am baking down position/rotation information from a complex rig system
to a set of null (motion trackers). The information is plotted as part
of a script I build. But for some reason, only for a ball that is
constraint to a character the animation information is not getting
correctly plotted.
So my question, for anyone who might have experience this in 6.02.
Does anyone know or have experience with contraints not
updating/getting evaluated correctly during a scripted operation that
goes through a set of frames ?
Is there anyway to either check on this, or force refresh on
constraints, during a script execution ? (IE the interface is not
updating all together, but I want to make sure the constraint get
properly evealuated ).
And lastly, does anyone have any sample code to find all constraint
object in a scene (or at least on a given model)?
Again any information is greatly appreciated.
THX
RSM
_____________________________________________________
Raffaele Scaduto-Mendola - www.turbolinea.com
raffaele(at)turbolinea.com
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in
body:
unsubscribe xsi
--
Nicolas Langlois
Senior/Lead Rigger/TD
Buzz Image
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi