Hi guys,
there´s options to save material/shader settings
as presets but how do you guys usually organize
your materials for re-use in other projects?
I have several shading networks I´d like to add
to a (hopefully growing) database of materials
but am not sure what´s best to minimize dependecies
(like textures, ambient/light rig settings) while making
sure the material still gives something to work with
on import into a fresh scene?
Cheers
tim
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