Re: rendering wirefrmame?
| Date : Wed, 5 Sep 2007 12:45:02 -0400 |
| To : <XSI(at)Softimage.COM> |
| From : "Eric Deren" <eric_list(at)dzignlight.com> |
| Subject : Re: rendering wirefrmame? |
Adrian,
I've had pretty good success using the "OpenGL Anti-Aliasing" from the viewport capture (start capture) as a pass. Just a thought.
-Eric
----- Original Message ----- From: "adrian" <adrian.wyer(at)fluid-pictures.com>
To: <XSI(at)Softimage.COM>
Sent: Wednesday, September 05, 2007 12:28 PM
Subject: Re: rendering wirefrmame?
and STILL we can't do something as BASIC as rendering anti-aliased wireframe passes.....
how far we've come, NOT!
a
Adrian Wyer
Fluid Pictures
16-18 Beak Street
London
W1F 9RD
T: +44 (0) 20 7183 2160
www.fluid-pictures.com
----- Original Message ----- From: "Francois Lord" <francoislord(at)gmail.com>
To: <XSI(at)Softimage.COM>
Sent: Wednesday, September 05, 2007 5:20 PM
Subject: Re: rendering wirefrmame?
Ah yes... that thread again. It's been what... two weeks since the last one?
karlnrose wrote:I'm trying to show a fully rendered image fading into a wire frame or shaded version. I remember in XSI 5.0 and before there were some different options of what type of render to output. In 6.0 I can't seem to find anything that will allow me to render my scene as wire frame or hidden line or shaded. Is there such a thing anymore?---
Also I find the new "render manager" a little confusing compared with how it used to be done in earlier XSI versions. Earlier today I set up a 2 frame render as NTSC and with my high anti-alias settings, but when I rendered I got a 1280x960 low aliased image. I discovered that there are different render settings in many places in the render manager even though I only have one pass. In the good old days I would just go to the first tab of the render settings and set the filename, frames, image type, etc...... and I would get what I want. Now it's a crap shoot if the finished image will have the settings I intended, as there is always some hidden menu that overrides the menu I am using. Maybe it's just me?
Anyway enough bitching, If anyone can answer my question about the rendering of wire and or shaded/hidden line that would very helpfull.
Cheers,
Karl.
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- References:
- rendering wirefrmame?
- From: karlnrose <karlnrose(at)bluewin.ch>
- Re: rendering wirefrmame?
- From: Francois Lord <francoislord(at)gmail.com>
- Re: rendering wirefrmame?
- From: "adrian" <adrian.wyer(at)fluid-pictures.com>
- rendering wirefrmame?
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