Hello,
I have a scene that started with a few random 'bouncing
balls' in military formation that has now turned into a few hundred random
bouncing balls still in military formation.
Now the client would like the balls to 'blink'
(basically change color to white over 5 frames) when they hit the ground.
I tried to apply an _expression_ to the material (RGB
values) with no success. It seems that feature is N/A.
Is there a miraculous fix for this scenario or am I
SOL with a one at a time modif?
Thanks and have a goodday.
Akie Prapas