the fact is that the antialiasing options that were in 5.11
doesn't exist anymore in 6.xx
2007/9/5, Steven Caron <carons(at)gmail.com
<mailto:carons(at)gmail.com>>:
open your "render>pass options"
set "pass renderer" to "hardware renderer"
open the "render>renderer options"
set "render type" to your desired display type.
now if your using the render manager then...
on the "output" tab, look for "pass renderer"
set it to "hardware"
then go to your "renderer" tab
set the "render type" to your desired display type
steven
On 9/5/07, *karlnrose* < karlnrose(at)bluewin.ch
<mailto:karlnrose(at)bluewin.ch>> wrote:
I'm trying to show a fully rendered image fading into a
wire frame or
shaded version. I remember in XSI 5.0 and before there
were some
different options of what type of render to output. In
6.0 I can't seem
to find anything that will allow me to render my scene
as
wire frame or
hidden line or shaded. Is there such a thing anymore?
Also I find the new "render manager" a little confusing
compared with
how it used to be done in earlier XSI versions. Earlier
today I set up
a 2 frame render as NTSC and with my high anti-alias
settings, but when
I rendered I got a 1280x960 low aliased image. I
discovered that there
are different render settings in many places in the
render manager even
though I only have one pass. In the good old days I
would just go to
the first tab of the render settings and set the
filename, frames, image
type, etc...... and I would get what I want. Now it's a
crap shoot if
the finished image will have the settings I intended, as
there is always
some hidden menu that overrides the menu I am
using. Maybe it's just me?
Anyway enough bitching, If anyone can answer my question
about the
rendering of wire and or shaded/hidden line that would
very helpfull.
Cheers,
Karl.
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