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link to wire D is down, but again, doesn't it only
show the triangulated mesh beneath?
a
----- Original Message -----
Sent: Wednesday, September 05, 2007 7:22
PM
Subject: Re: rendering wirefrmame?
Is there any reason you can't use the WireD shader? This shader
does everything you guys are talking about plus a lot more.
http://www.xsibase.com/tools/shaders.php?detail=1319
On 9/5/07, Wayne
Williams <w1343(at)comcast.net>
wrote:
depends
-----
Original Message ----- From: "Alan Jones" <skyphyr(at)gmail.com> To: <XSI(at)Softimage.COM> Sent:
Wednesday, September 05, 2007 12:47 PM Subject: Re: rendering
wirefrmame?
> d'oh - did I just admit to
incontinence? > > On 9/5/07, Alan Jones <skyphyr(at)gmail.com> wrote: >>
Yes - if only someone would write such a shader..... You need to get
>> someone competent who can figure it out at
Fluid. >> >> On 9/5/07, adrian <adrian.wyer(at)fluid-pictures.com>
wrote: >> > and STILL we can't do something as BASIC as
rendering anti-aliased >> > wireframe >> >
passes..... >> > >> > how far we've come,
NOT! >> > >> > a >> > >> >
Adrian Wyer >> > Fluid Pictures >> > 16-18 Beak
Street >> > London >> > W1F 9RD >> > T:
+44 (0) 20 7183 2160 >> > www.fluid-pictures.com >>
> ----- Original Message ----- >> > From: "Francois Lord"
<francoislord(at)gmail.com> >>
> To: <XSI(at)Softimage.COM> >> >
Sent: Wednesday, September 05, 2007 5:20 PM >> > Subject: Re:
rendering wirefrmame? >> > >> > >> >
> Ah yes... that thread again. It's been what... two weeks since
the >> > > last >> > > one? >> >
> >> > > karlnrose wrote: >> > >> I'm
trying to show a fully rendered image fading into a wire frame >>
> >> or >> > >> shaded version. I
remember in XSI 5.0 and before there were some >> > >>
different options of what type of render to output. In 6.0 I
can't >> > >> seem >> > >> to find
anything that will allow me to render my scene as wire frame >>
> >> or >> > >> hidden line or
shaded. Is there such a thing anymore? >> > >>
Also I find the new "render manager" a little confusing compared >>
> >> with how >> > >> it used to be done in
earlier XSI versions. Earlier today I set up >> >
>> a 2 >> > >> frame render as NTSC and with my high
anti-alias settings, but when >> > >> I >> >
>> rendered I got a 1280x960 low aliased image. I
discovered that >> > >> there are >> >
>> different render settings in many places in the render manager even
>> > >> though I only have one pass. In the
good old days I would just go >> > >> to the >>
> >> first tab of the render settings and set the filename, frames,
image >> > >> type, etc...... and I would get what I
want. Now it's a crap shoot >> > >>
if >> > >> the finished image will have the settings I
intended, as there is >> > >> always >> >
>> some hidden menu that overrides the menu I am
using. Maybe it's >> > >> just me? >>
> >> >> > >> Anyway enough bitching, If anyone
can answer my question about the >> > >> rendering of
wire and or shaded/hidden line that would very >> > >>
helpfull. >> > >> >> > >>
Cheers, >> > >> Karl. >> > >> ---
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