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Hi You can do it with te knife tool, if you dont't want it affect the full object , just select the polys you need.
Hope this help!
2007/9/10, Byron Nash <
byronnash(at)gmail.com>:I think we are on the same page Wayne. The times when it get's very slow is when I need to connect two points through several edges. Then I have to go back in an manually straighten out the hand clicked edge.
On 9/10/07, Wayne Williams <w1343(at)comcast.net> wrote:
This is one of the modeling tools that I find
myself needing quite a bit as well. In this instance some would say....well, you
have to click once per vertex and then hit the hotkey to connect them for a
total of 3 clicks versus just using the add edge tool for a total of 2. That
argument fades when you have a ton of verts that you want to connect. You
would just rectangle select a bunch on one side, shft select a bunch on the
other side...then hit the yet to be implemented *connect* hotkey. Wings3D
has the feature implemented in the fashion I think you are looking for
Byron. It's something minor to many folks....but it's the small things like this
which make XSI workflow so fast. I hope that I'm wrong and it's already in the
package hidden away somewheres. Anyone?
-wayne
----- Original Message -----
Sent: Monday, September 10, 2007 12:16
PM
Subject: Connect Points through
edges
Is there a script or tool to create an edge between two points
and intersects perpendicular edges? I commonly have a situation where I
need to make an edge but I want to be able to quickly do it or have it precise
on the intersection of an edge. See the attached gif for reference(I hope it's
small enough!) The image on the top is what I would like to start with, two
tagged points. And the image on the bottom is what I would like to end up
with, an edge connecting the two in the shortest distance possible.
-- Byron Nash www.armoredsquirrel.com
-- Byron Nash www.armoredsquirrel.com
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