"Dynamic" Workgroups

Date : Thu, 20 Sep 2007 09:50:05 +0200
To : XSI(at)Softimage.COM
From : "Stefan Andersson" <sanders3d(at)gmail.com>
Subject : "Dynamic" Workgroups
Hi All,

I'm currently trying to implement XSI into our pipeline and getting a
few "issues" that I'm wondering how other people solve.

( what we do now)
We have a launcher that starts Maya which sets the $ENV and paths for
the shot and project that you are working on. So all plugins and
shaders are loaded on "per project basis". This is also so that the
plugins/shaders are saved withing the project and can there for be
backed up and restored and nothing is missing. Rayrc's for mental ray
are also stored in this faschion, so a submit to the farm links it to
the local rayrc for the project.

( what I try to do )
I need to start xsi with "xsi -w [path to workgroup], but this
launches a command promt and don't start xsi, and my guess is that the
startup would take a loooong time :)

Also, I would like to change the Project List depending on how you
start XSI. As we know the project list in XSI can easily grow to
enourmous proportion if the user isn't active and sort and delete the
list manually. So a workgroup projectlist would be very useful.

( help? )
So I'm all ears to hear what other people do.

regards
Stefan Andersson



-- 
__________________________________________
Pixel Abuser (at) http://www.swiss.se/
Blog (at) http://sanders3d.blogspot.com/
Web (at) http://sanders3d.googlepages.com/
work e.mail: stefan [at] swiss.se
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