From:
owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Matt
Sent: Thursday, September 27, 2007
12:43 AM
To: XSI(at)Softimage.COM
Subject: Re: ctrl_occlusion
On 9/25/07, Ben
Rogall <brogall(at)excite.com>
wrote:
I've not used this shader, but in general you can use the same Mental Ray
shader dll in XSI and Maya. So if you have a 32 bit dll with a matching spdl,
then you should be able to take the 64 bit dll from the Maya version. The
important thing is that the parameter list the dll expects has to match the
spdl (which should be the case if the version of the plugin is the same). Also
it could be an issue if the dll is compiled with a newer version of Mental Ray
( i.e. Maya2008).
--- On Tue 09/25, Pete Edmunds < pete(at)eclipsecreative.co.uk > wrote:
From: Pete Edmunds
[mailto: pete(at)eclipsecreative.co.uk
]
To: XSI(at)Softimage.COM
Date: Tue, 25 Sep 2007 15:15:33
+0100
Subject: Re: ctrl_occlusion
i've found a 1.7 version for 64 bit machines but its for maya its
not
of any help is it?
http://forums.cgsociety.org/showthread.php?p=4647521#post4647521
anyone know where i can get hold of 1.6 for xsi? all we have here
is
1.1
Mathieu Bertrand wrote:
Matt
wrote:
Hey Dude!
Things are good, pretty busy for the coming months.. kind of like
last
year at this time!
For ctrl_occlusion, I have version 1.6 (is your version more
recent?),
wich doesn't support 64 bit machines... that is kind of the
problem. If
we had access to the source code, we could do something to fix
the
problem, but seems that it is not an open source shader. But
works fine
for now, gives some very kick ass results! I guess I will have to
pester Etienne so he can code a custom shader that does sensibly
he
same thing! ;)
Say hello to Sebas, make sure he's eating his broccoli!
Matt
On 9/24/07, *Mathieu Bertrand* < mbertrand(at)productionsmaj.com
>
wrote:
Matt wrote:
> Hey everybody!
>
> Anybody know if an open source version exists of
ctrl_occlusion for
> xsi? An equivalent shader, or at least an up to date version
of it
> would also be nice. It is an occlusion shader that takes
into
account
> the direction of a selected light source. Hard to find, but
well
worth
> it.
>
> Thanks!
>
> Matthew Rouleau
>
> Projet lead/senior cg artist
> BuzzImage group
Salut Matt, ça va?
Hows everything at buzz?
I've got ctrl_occlusion installed on my 6.5 over here and it
seems
to
work fine, if thats what ur lookin for let me know.
Cheers
Mathieu Bertrand
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Good to ear
Seb says hi to
By the way the guy compiled the ctrl_occlusion shader in 64bit
but only
for maya, you can find them here:
http://www.box.net/shared/5rqdsqyitp
might be of some help
Cheers
Mathieu Bertrand
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