Hello everyone,
I am experiencing a weird problem with an update of a scripted operator.
The scop is on global transform and it does not refresh correct on Undo
when I start mixing transformations. (ex. Rotation then Translation and
etc)
Now, there is probably a cycle in the scop but that's not the
interesting part. The real marvel here is the fact that if in the script
editor preferences I turn off "Log Commands" it works just fine! Now
this is a kind of thing that boarders on a 3dsmax bug :)
If anyone has any idea why this could be happening please let me know.
Cheers!
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi