is there a way to change deformer weights via scripting without the
weight normalization being on?
when use SetDeformerWeights, i can set a deformer's weights to, for
example, 100 for all points in the envelope_weights cluster, but once
there, i can't subtract from that, or set it to a lower value, as
there's nowhere for the weights to go. while i know normalizing weights
is good, sometimes you want to have full control (as you have in the
weights editor).
thanks in advance,
enoch
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