Re: interesting
| Date : Wed, 3 Oct 2007 09:57:38 +0200 |
| To : <XSI(at)Softimage.COM> |
| From : "Tim Leydecker" <BauerOink(at)gmx.de> |
| Subject : Re: interesting |
Hi MAC,
thanks for the info on FumeFX. Found some tutorials youtube stuff to get another glimpse at it.
http://www.3dtotal.com/team/Tutorials_3/fumefx/fumefx01.asp
http://youtube.com/watch?v=JljSUt-ufZI
It would be lovely to have acess to such an engine along with a dynamics system that gives full control...
Oh, and I didn´t want to suggest you - in person - where less than fond with si support, that was meant as a reply geared to the article/comparison chart that started this thread.
Cheers
tim
----- Original Message ----- From: "Marc-Andre Carbonneau" <marc-andre.carbonneau(at)ubisoft.com>
To: <XSI(at)Softimage.COM>
Sent: Tuesday, October 02, 2007 9:36 PM
Subject: RE: interesting
Using Particle Flow or Thinking particles in conjunction with FumeFX is a bonus. By that I mean that you can already do quite a lot with just the FumeFX plug-in(look at http://www.afterworks.com/FumeFX.asp?ID=13 for animated examples). TP and Particle Flow helps you create more advanced and more controlled fluid simulations. You could for example emit a bunch of particles and set them on fire as they fly through the scene or they could be heat emitters and start a fire once they hit that oil puddle on the ground.
Oh and you can use scripts to further control FumeFX if you need to.
Oh I'm not complaining about Softimage support or anything myself...I was just wishing for later tools. In case they could get those Croatian folks to develop FumeFX for XSI. :)
-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Tim Leydecker
Sent: October 2, 2007 3:04 PM
To: XSI(at)Softimage.COM
Subject: Re: interesting
Anyone played with FumeFX yet? So fast, simple and powerful.
Can you elaborate a bit more?
I´ve seen the shader/effect and implementation in a demo for 3DS Max, liked the realtime tuning using gradients for density and such based on a pre-calculated cache alot but thought you still need some sort of powerful particle engine (like "thinking particles" or such was mentioned) to really get the FumeFX to not just look nice but also behave so?
Cheers
tim
P.S: Up until now I really can´t complain about softimage support or any of the other people related to softimage. Always felt well pampered...
----- Original Message ----- From: "Marc-Andre Carbonneau" <marc-andre.carbonneau(at)ubisoft.com>
To: <XSI(at)Softimage.COM>
Sent: Tuesday, October 02, 2007 3:21 PM
Subject: RE: interesting
Man, after we get MoonDust guess what's on my list?!!!
Actually, Fluid and hair dynamics. :-)
Anyone played with FumeFX yet? So fast, simple and powerful.
________________________________
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of peter boeykens Sent: October 2, 2007 8:54 AM To: XSI(at)Softimage.COM Subject: Re: interesting
yay, says we have very good fluids in XSI !
bring it on!
----- Original Message -----
From: adrian <mailto:adrian.wyer(at)fluid-pictures.com>
To: XSI(at)Softimage.COM
Sent: Tuesday, October 02, 2007 10:54 AM
Subject: interesting
http://www.tdt3d.be/articles_viewer.php?art_id=99
"Company support for single users ...." oh dear.....
ok so it's one guy's opinions, but still interesting that someone took the time to
actually bother with most of the major packages
we could learn from this....
a
Adrian Wyer Fluid Pictures 16-18 Beak Street London W1F 9RD T: +44 (0) 20 7183 2160 www.fluid-pictures.com
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- References:
- RE: interesting
- From: "Marc-Andre Carbonneau" <marc-andre.carbonneau(at)ubisoft.com>
- RE: interesting
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