Re: interesting

Date : Wed, 3 Oct 2007 09:57:38 +0200
To : <XSI(at)Softimage.COM>
From : "Tim Leydecker" <BauerOink(at)gmx.de>
Subject : Re: interesting
Hi MAC,

thanks for the info on FumeFX. Found some tutorials
youtube stuff to get another glimpse at it.

http://www.3dtotal.com/team/Tutorials_3/fumefx/fumefx01.asp

http://youtube.com/watch?v=JljSUt-ufZI

It would be lovely to have acess to such an engine
along with a dynamics system that gives full control...

Oh, and I didn´t want to suggest you - in person - where
less than fond with si support, that was meant as a reply
geared to the article/comparison chart that started this thread.

Cheers

tim


----- Original Message ----- From: "Marc-Andre Carbonneau" <marc-andre.carbonneau(at)ubisoft.com>
To: <XSI(at)Softimage.COM>
Sent: Tuesday, October 02, 2007 9:36 PM
Subject: RE: interesting



Using Particle Flow or Thinking particles in conjunction with FumeFX is a bonus. By that I mean that you can already do quite a lot with just the FumeFX plug-in(look at http://www.afterworks.com/FumeFX.asp?ID=13 for animated examples). TP and Particle Flow helps you create more advanced and more controlled fluid simulations. You could for example emit a bunch of particles and set them on fire as they fly through the scene or they could be heat emitters and start a fire once they hit that oil puddle on the ground.

Oh and you can use scripts to further control FumeFX if you need to.

Oh I'm not complaining about Softimage support or anything myself...I was just wishing for later tools. In case they could get those Croatian folks to develop FumeFX for XSI. :)


-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Tim Leydecker
Sent: October 2, 2007 3:04 PM
To: XSI(at)Softimage.COM
Subject: Re: interesting


Anyone played with FumeFX yet?
So fast, simple and powerful.

Can you elaborate a bit more?

I´ve seen the shader/effect and implementation
in a demo for 3DS Max, liked the realtime tuning
using gradients for density and such based on a
pre-calculated cache alot but thought you still need
some sort of powerful particle engine (like "thinking
particles" or such was mentioned) to really get the
FumeFX to not just look nice but also behave so?

Cheers

tim

P.S: Up until now I really can´t complain about
softimage support or any of the other people
related to softimage. Always felt well pampered...


----- Original Message ----- From: "Marc-Andre Carbonneau" <marc-andre.carbonneau(at)ubisoft.com>
To: <XSI(at)Softimage.COM>
Sent: Tuesday, October 02, 2007 3:21 PM
Subject: RE: interesting



Man, after we get MoonDust guess what's on my list?!!!

Actually, Fluid and hair dynamics. :-)



Anyone played with FumeFX yet? So fast, simple and powerful.



________________________________

From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf
Of peter boeykens
Sent: October 2, 2007 8:54 AM
To: XSI(at)Softimage.COM
Subject: Re: interesting



yay, says we have very good fluids in XSI !

bring it on!

----- Original Message -----

From: adrian <mailto:adrian.wyer(at)fluid-pictures.com>

To: XSI(at)Softimage.COM

Sent: Tuesday, October 02, 2007 10:54 AM

Subject: interesting



http://www.tdt3d.be/articles_viewer.php?art_id=99



"Company support for single users ...." oh dear.....

ok so it's one guy's opinions, but still interesting that
someone took the time to

actually bother with most of the major packages

we could learn from this....



a






Adrian Wyer Fluid Pictures 16-18 Beak Street London W1F 9RD T: +44 (0) 20 7183 2160 www.fluid-pictures.com



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  • References:
    • RE: interesting
      • From: "Marc-Andre Carbonneau" <marc-andre.carbonneau(at)ubisoft.com>

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