Compiling Windows 64 bit d3 shader

Date : Wed, 3 Oct 2007 12:51:52 -0400
To : <XSI(at)Softimage.COM>
From : "Biju Ramachandran" <biju.ramachandran(at)ubisoft.com>
Subject : Compiling Windows 64 bit d3 shader
Hi there
 
    How do one convert a 32bit shader to 64bit...? Here is how I did  - trying with d3_shader 
I compiled a thirdparty shader from a 32bit (windows) source code to 64bit (windows .dll file).
Installed 32bit shader addon (that came with it)
Created C:\Softimage\XSI_6.02\Addons\D3_Shaders\Application\bin\nt-x86-64 directory
Copied the 64bit dll file to the above mentioned directory
When do a quick region in XSI - I get the following error

' ERROR : LINK 0.2  error  191007: cannot load D:\Softimage\XSI_6.02_x64\Addons\D3_Shaders\Application\spdl\..\bin\nt-x86-64\d3shaders.dll, This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem.
' ERROR : PHEN 0.3  error  051011: shader "d3b_normalmap" not found
' ERROR : PHEN 0.3  error  051011: shader "d3b_normalmap" not found
 
I have attached the 32 bit addon and the dll file. Has anyone got this working ..?
 
Thanks
Biju

Attachment: d3_shaders_1.2.2_base.xsiaddon
Description: d3_shaders_1.2.2_base.xsiaddon

Attachment: d3_shaders_1.2.2_presets.xsiaddon
Description: d3_shaders_1.2.2_presets.xsiaddon

Attachment: d3shaders.dll
Description: d3shaders.dll


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