Hello,
I'd need some guidance here. Say I have 3 objects. I want the third
object to get the rotational difference between the first two.
In a simplified example, the first object has rotx 25.0, the second
has rotx 15.0, so I'd want the third object to get rotx of 10.0.
I'm not sure at all where to go from there, using the XSI math
objects. Do I have to perform a subtraction for every axis of the
rotation?
Thanks
Bernard
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