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Easy Karl,
at work today too eh? :/ anyhow Crazybump rules, to invert normal direction I usually press the 'analyse image for 3D shapes' then you can choose which direction the nomal map is going in or out. after this you can invert normal direction in the next stage too.
hth
Rob
On 06/10/2007, karlnrose <karlnrose(at)bluewin.ch> wrote:
I'm just trying out that new 'Crazybump' program to create some normal maps. I applied my normal map to a stone wall texture and it works, but the stones are going in and the mortar is bumping out. Can anyone tell
me a way to invert the normal map info?
Karl.
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