RE: paint sculpting

Date : Sun, 7 Oct 2007 17:21:58 +0100
To : <XSI(at)Softimage.COM>
From : "kim aldis" <xsi(at)kim-aldis.co.uk>
Subject : RE: paint sculpting
Isn't painting the weight map on a push deformer interactive?

> -----Original Message-----
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> Behalf Of karlnrose
> Sent: 07 October 2007 15:14
> To: XSI(at)Softimage.COM
> Subject: paint sculpting
> 
> I'm just trying to create some low poly rocks as in game modeling.  I
> decided to try and paint on a subdivided cube and see if I can work it
> into a nice stone/rock shape.  As far as I can tell the only way to do
> it is to add a paint weights operator to the geo and then do a push and
> relax deformer to it.  Is there no way in XSI to paint the weights
> interactively as in Maya's Artisan?
> 
> Cheers,
> Karl.
> 
> 
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