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Just got back from week end, thank you Guys, The biggest deal for us is to have poeple that are not familiar with xsi using render channels. Your trick is very handy and easy to explain, thank you Hans.
On 10/12/07, Schoenberger <XSI(at)digidragon.de> wrote:
If you want transparencies and reflections in your render channels, then you have to use the BA_color_switcher. There is no other shader which will mix your transparent foreground object with the background object in all channels.
Quoting Halim Negadi <hnegadi(at)gmail.com>: > Am I dumb or Render channels actually don't take transparencies ? > With a simple setup, a phong material with a transparency map, the diffuse
> channel doesn't show any transparency. > Hopefully I missed something... If not, render channels would turn totally > useless for us. > > -- > > Halim Negadi > XSI TD/Programmer
> halim.negadi.free.fr >
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Halim Negadi XSI TD/Programmer halim.negadi.free.fr
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